November 2018 PMID 29952052

Predatory monetization schemes in video games (e.g. 'loot boxes') and internet gaming disorder.

Daniel L King, Paul H Delfabbro

Mentions

32
Peak: 2 in Jun 2020
across 5 sources since Jun 2018

Extended reach

37,890
potential audience

Total likes

844

Video views

25,628

Mentions per month

Jun 2018 – May 2025

Where it's discussed

  • News17 articles
  • X / Twitter6 posts
  • YouTube4 videos
  • Blogs4 articles
  • Bluesky1 posts

AI synopsis

What people are saying

The overall tone emphasizes concern about predatory monetization, with posts describing these systems as disguised or withholding costs and linking them to gambling, such as 'microtransactions moving games closer to online gambling.' Words like 'interesting,' 'brief overview,' and phrases referencing 'predatory tactics' show a thoughtful engagement with the topic, indicating high interest and perceived impact.

AgreementModerate agreement

Most discussions acknowledge the problematic nature of monetization schemes, reflecting some consensus on their predatory design.

InterestHigh interest

Participants show high interest, evidenced by discussions about gambling-like tactics and references to the publication's relevance.

EngagementModerate engagement

The conversation demonstrates active engagement through sharing personal insights, referencing broader issues like gambling, and mentioning the need for awareness.

ImpactHigh impact

The social discussions suggest that the article has a significant impact, influencing opinions on regulation and highlighting ethical concerns about monetization practices in gaming.

Abstract in brief

  • Loot boxes and similar monetization methods in video games are designed to encourage players to spend more money, often without clear benefits, which can be considered predatory.
  • These practices can lead to problematic gaming behaviors, known as internet gaming disorder, where players have difficulty controlling their gaming habits and spend excessive time and money.
  • Concerns about these schemes highlight the need for regulation and awareness to protect players from exploitative practices that can negatively impact their mental health and financial well-being.]

Top posts

Most liked on X and Bluesky
Andrei Müller (Andy Miira)
@andymiira · X

Interesting #paper about #PredatoryMonetizationSchemes in #videogames, something to take into account https://t.co/6dyRZgxjW2 #gaming #lootboxes #gambling #games #gamedev #monetization #addiction

Jun 4, 2020 · 2 likes · 1 share · 568 followers View post →
Peter MacDonald
@PikeBot · X

@JustEntropical @Transistr_ @nargafreak @TeksetKnight @Neo_Bomberman Well, here’s a brief overview of the sort of predatory tactics used by games publishers in general (doesn’t mention Fortnite specifically but pretty much everything they say applies) https://t.co/3UpuU1bxq3

Sep 24, 2019 · 1 like · 130 followers View post →
IndieDevDog
@IndieDevDog · X

RT @andymiira: Interesting #paper about #PredatoryMonetizationSchemes in #videogames, something to take into account https://t.co/6dyRZgxjW…

Jun 4, 2020 · 1 share · 11,107 followers View post →
Isaac Basker
@IsaacBasker · X

RT @IsaacBasker: Googled "video games turning into gambling schemes"

Feb 12, 2021 · 1 share · 159 followers View post →
Isaac Basker
@IsaacBasker · X

Googled "video games turning into gambling schemes"

Feb 12, 2021 · 1 share · 159 followers View post →
Archer is my wife
@EmiyaFlowers · X

@N_T_Nhien @ParduotasG @Cerealkinder435 @teyvattabloid https://t.co/gHcaovUJjD "Predatory monetization schemes in video games are purchasing systems that disguise or withhold the long-term cost of the activity until players are already financially and psychologically committed. "

Dec 5, 2023 · 132 followers View post →

All mentions

Archer is my wife
@EmiyaFlowers · X

@N_T_Nhien @ParduotasG @Cerealkinder435 @teyvattabloid https://t.co/gHcaovUJjD "Predatory monetization schemes in video games are purchasing systems that disguise or withhold the long-term cost of the activity until players are already financially and psychologically committed. "

Dec 5, 2023 · 132 followers View post →
Isaac Basker
@IsaacBasker · X

RT @IsaacBasker: Googled "video games turning into gambling schemes"

Feb 12, 2021 · 1 share · 159 followers View post →
Isaac Basker
@IsaacBasker · X

Googled "video games turning into gambling schemes"

Feb 12, 2021 · 1 share · 159 followers View post →
IndieDevDog
@IndieDevDog · X

RT @andymiira: Interesting #paper about #PredatoryMonetizationSchemes in #videogames, something to take into account https://t.co/6dyRZgxjW…

Jun 4, 2020 · 1 share · 11,107 followers View post →
Andrei Müller (Andy Miira)
@andymiira · X

Interesting #paper about #PredatoryMonetizationSchemes in #videogames, something to take into account https://t.co/6dyRZgxjW2 #gaming #lootboxes #gambling #games #gamedev #monetization #addiction

Jun 4, 2020 · 2 likes · 1 share · 568 followers View post →
Peter MacDonald
@PikeBot · X

@JustEntropical @Transistr_ @nargafreak @TeksetKnight @Neo_Bomberman Well, here’s a brief overview of the sort of predatory tactics used by games publishers in general (doesn’t mention Fortnite specifically but pretty much everything they say applies) https://t.co/3UpuU1bxq3

Sep 24, 2019 · 1 like · 130 followers View post →
Addiction journal
@addictionjournal.bsky.social · Bluesky

Microtransactions can move popular online games closer to online gambling https://bit.ly/2N0Jmhz read the editorial https://onlinelibrary.wiley.com/doi/full/10.1111/add.14286

Jun 28, 2018 View post →