Virtual reality video games are now being used as a complement to cardiac therapy in CVD patients.
Virtual reality and video games in cardiac rehabilitation programs. A systematic review.
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Mar 2021 – Dec 2023Where it's discussed
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X / Twitter3 posts
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YouTube2 videos
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Blogs2 articles
AI synopsis
What people are saying
The posts express general support for incorporating virtual reality and video games into cardiac rehabilitation, with phrases like 'used as a complement' and hashtags emphasizing the significance of this innovation; the tone and focus reflect a recognition of emerging benefits, but without detailed critique or extensive analysis.
Most posts agree that virtual reality and video games are being integrated into cardiac rehabilitation, reflecting a positive view on their current and potential uses.
The discussions show moderate interest, mainly focusing on the fact that these technologies are now being employed in therapy rather than exploring in-depth research findings.
Some posts, like the one from @allisonv_uofg, indicate a deeper engagement by noting the specific application of these tools as a complement to therapy, but overall, the engagement remains fairly basic.
The discussions suggest that this development is seen as meaningful in the context of cardiac rehab, though they acknowledge that these are early steps and more research is deemed necessary.
Abstract in brief
- Virtual reality and video games are being explored as additional tools to help with cardiac rehab, showing benefits like increased heart rate, improved walking ability, and higher physical activity levels.
- The review of 10 studies found that these technologies can boost motivation and adherence to rehab, but many studies had methodological limitations, so more high-quality research is needed.
- Overall, virtual reality and video games have the potential to support cardiac rehab, but scientists need to define better protocols and targets to fully understand their long-term effectiveness.]
Top posts
Most liked on X and BlueskyVirtual reality and video games in #cardiacRehabilitation programs. A systematic review #occupationalTherapy #heartday2021 https://t.co/IwfzxnOolj
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Virtual reality and video games in #cardiacRehabilitation programs. A systematic review #occupationalTherapy #heartday2021 https://t.co/IwfzxnOolj
RT @allisonv_uofg: Virtual reality video games are now being used as a complement to cardiac therapy in CVD patients.
Virtual reality video games are now being used as a complement to cardiac therapy in CVD patients.