April 2020 PMID 32341688

Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Blink Study.

Xianyang Gan, Yutong Yao, Hui Liu, Xin Zong, Ruifang Cui, Nan Qiu, Jiaxin Xie, Dong Jiang, Shaofei Ying, Xingfeng Tang, Li Dong, Diankun Gong, Weiyi Ma, Tiejun Liu

Mentions

35
Peak: 9 in Apr 2020
across 5 sources since Apr 2020

Extended reach

488,593
potential audience

Total likes

441

Video views

3,174

Mentions per month

Apr 2020 – May 2025

Where it's discussed

  • X / Twitter24 posts
  • News4 articles
  • Facebook3 posts
  • YouTube2 videos
  • Blogs2 articles

AI synopsis

What people are saying

The overall tone is positive and curious, as seen in comments mentioning cognitive enhancements, attention allocation, and debates about gaming's role in mental skills. Words like 'faster information processing' and phrases like 'not that surprising' highlight users' engagement with the scientific findings and their interest in potential cognitive benefits.

AgreementModerate agreement

Most discussions recognize the positive implications of the study, with comments like 'RT @maxval67: #videogames aren't the evil!' indicating agreement with potential cognitive benefits.

InterestHigh interest

Participants show significant curiosity, discussing themes like 'display faster information processing' and referencing the study in multiple contexts.

EngagementModerate engagement

Several posts reference specific mechanisms, such as improved visual attention, and quote the study directly, suggesting active interest and deeper understanding.

ImpactModerate impact

The social discussions hint at a growing recognition of the research's importance, with some implying broader implications for how video games can influence cognitive capacities.

Abstract in brief

  • The study investigates how expert players of Action Real-Time Strategy Gaming (ARSG) show improved visual selective attention (VSA), especially in the spatial and temporal aspects, due to their gaming experience.
  • It finds that ARSG experts perform better than non-experts in tasks requiring the detection of quick, successive targets, indicating enhanced temporal visual attention and faster information processing.
  • These results suggest that long-term ARSG experience can strengthen attentional resources and help reduce the attentional blink effect, benefiting overall visual attention skills.

Top posts

Most liked on X and Bluesky
Frontiers
@FrontiersIn · X

Researchers studied the effects of playing #videogames on the #cognitive capacity to distinguish between important and irrelevant information within a rapid stream of #VisualStimuli. #Neuroscience Read #openaccess study published in @FrontNeurosci https://t.co/c1r2LGTeIl https://t.co/S30WTNeWZO

May 7, 2020 · 209 likes · 85 shares · 90,050 followers View post →
Frontiers
@FrontiersIn · X

Researchers studied the effects of playing #videogames on the #cognitive capacity to distinguish between important and irrelevant information within a rapid stream of #VisualStimuli. Read study in @FrontNeurosci https://t.co/c1r2LGTeIl or blog post ⬇ https://t.co/nyIAaqfPIa

May 14, 2020 · 27 likes · 10 shares · 90,050 followers View post →
Frontiers
@FrontiersIn · X

Researchers studied the effects of playing #videogames on the #cognitive capacity to distinguish between important and irrelevant information within a rapid stream of #VisualStimuli. Read study in @FrontNeurosci https://t.co/c1r2LGTeIl or blog post ⬇ https://t.co/nyIAaqfPIa

May 4, 2020 · 10 likes · 5 shares · 90,050 followers View post →
Frontiers - Neuroscience
@FrontNeurosci · X

New Research: Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Blink Study: Action real-time strategy gaming (ARSG) is a cognitively demanding task which requires attention, sensorimotor… https://t.co/iDsqnVC9bB #Neuroscience

Apr 3, 2020 · 5 likes · 3 shares · 81,188 followers View post →
max valeriani
@maxval67 · X

#videogames aren't the evil! @SIPFNC @SinNeurologia Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Blink Study https://t.co/90u4WtIUWb

Jun 22, 2020 · 2 likes · 1 share · 494 followers View post →
Renzo Lanfranco
@Renzo_Lanfranco · X

Playing video games increases visual attention resources, which isn't that surprising since many video games require to sustain attention for rather long periods of time: https://t.co/tiH2scPuFY

Jun 5, 2020 · 1 like · 876 followers View post →

All mentions

Noto
@NotNotoNoto · X

@adith_wp Main game RTS bikin pinter. https://t.co/QbjdSZQKUS ada risetnya

May 28, 2025 · 178 followers View post →
Joe Speiser ⚡️
@jspeiser · X

@ryanfalor https://t.co/mfxzZmV5GG

Apr 12, 2022 · 102,483 followers View post →
やもり
@YamoriWrEnjoy · X

@mofu_Kyon 実験でそういった傾向がある事はわかっているらしいね

Jan 16, 2022 · 615 followers View post →
neuropsych
@neuropsychfacts · X

#Videogame experts... - display faster information processing - allocate more cognitive power to individual visual stimuli - allocate limited cognitive resources between successive stimuli more effectively through time. https://t.co/qrUrddxrkj

Nov 16, 2020 · 121 followers View post →
Rodrigo Zacca
@RodrigoZacca · X

Long-term experience of action real-time strategy #games

Jun 23, 2020 · 1,715 followers View post →
corrado sinigaglia
@corradosinigagl · X

RT @maxval67: #videogames aren't the evil! @SIPFNC @SinNeurologia Action Real-Time Strategy Gaming Experience Related to Increased Attenti…

Jun 22, 2020 · 1 share · 1,236 followers View post →
max valeriani
@maxval67 · X

#videogames aren't the evil! @SIPFNC @SinNeurologia Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Blink Study https://t.co/90u4WtIUWb

Jun 22, 2020 · 2 likes · 1 share · 494 followers View post →
Renzo Lanfranco
@Renzo_Lanfranco · X

Playing video games increases visual attention resources, which isn't that surprising since many video games require to sustain attention for rather long periods of time: https://t.co/tiH2scPuFY

Jun 5, 2020 · 1 like · 876 followers View post →
Chomba Bupe
@ChombaBupe · X

"Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Blink Study" https://t.co/hhQugujyD5

Jun 4, 2020 · 11,775 followers View post →
Researching the Brain
@Brain_Database · X

Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Blink Study https://t.co/7t6h2Ymbhr

May 30, 2020 · 1,035 followers View post →
Miguel A. Varela Pérez
@varelapma · X

Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Blink Study https://t.co/Jxp6d9t7vf

May 29, 2020 · 290 followers View post →
Dora Perú
@doraperu · X

RT @FrontiersIn: Researchers studied the effects of playing #videogames on the #cognitive capacity to distinguish between important and irr…

May 14, 2020 · 10 shares · 326 followers View post →
Frontiers
@FrontiersIn · X

Researchers studied the effects of playing #videogames on the #cognitive capacity to distinguish between important and irrelevant information within a rapid stream of #VisualStimuli. Read study in @FrontNeurosci https://t.co/c1r2LGTeIl or blog post ⬇ https://t.co/nyIAaqfPIa

May 14, 2020 · 27 likes · 10 shares · 90,050 followers View post →
Victor Cangiano
@viccan1 · X

RT @FrontiersIn: Researchers studied the effects of playing #videogames on the #cognitive capacity to distinguish between important and irr…

May 7, 2020 · 85 shares · 1,367 followers View post →
Frontiers
@FrontiersIn · X

Researchers studied the effects of playing #videogames on the #cognitive capacity to distinguish between important and irrelevant information within a rapid stream of #VisualStimuli. #Neuroscience Read #openaccess study published in @FrontNeurosci https://t.co/c1r2LGTeIl https://t.co/S30WTNeWZO

May 7, 2020 · 209 likes · 85 shares · 90,050 followers View post →
JustB
@JustB_2020 · X

RT @FrontiersIn: Researchers studied the effects of playing #videogames on the #cognitive capacity to distinguish between important and irr…

May 4, 2020 · 5 shares · 533 followers View post →
Petronio Pérez
@visualPetronio · X

RT @FrontiersIn: Researchers studied the effects of playing #videogames on the #cognitive capacity to distinguish between important and irr…

May 4, 2020 · 5 shares · 8,165 followers View post →
Frontiers
@FrontiersIn · X

Researchers studied the effects of playing #videogames on the #cognitive capacity to distinguish between important and irrelevant information within a rapid stream of #VisualStimuli. Read study in @FrontNeurosci https://t.co/c1r2LGTeIl or blog post ⬇ https://t.co/nyIAaqfPIa

May 4, 2020 · 10 likes · 5 shares · 90,050 followers View post →
もづ
@mz_c_ · X

誰かこれ翻訳してくれ https://t.co/gwY9tWdTdf

Apr 20, 2020 · 110 followers View post →
Ashwaq.
@Ashwaqsn · X

Today's Article; I think i saw someone tweeting about it today on my timeline.. https://t.co/zif3YCnRNO

Apr 11, 2020 · 1,899 followers View post →
RU Department of Psychology and Neuroscience
@RegisNeuroPsy · X

RT @FrontNeurosci: New Research: Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Bli…

Apr 3, 2020 · 3 shares · 21 followers View post →
FCE
@ElectronicsFc · X

RT @FrontNeurosci: New Research: Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Bli…

Apr 3, 2020 · 3 shares · 47 followers View post →
Ben Zarov
@BenZarov · X

RT @FrontNeurosci: New Research: Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Bli…

Apr 3, 2020 · 3 shares · 268 followers View post →
Frontiers - Neuroscience
@FrontNeurosci · X

New Research: Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Blink Study: Action real-time strategy gaming (ARSG) is a cognitively demanding task which requires attention, sensorimotor… https://t.co/iDsqnVC9bB #Neuroscience

Apr 3, 2020 · 5 likes · 3 shares · 81,188 followers View post →
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