JAMA Pediatr November 2024 PMID 39312259

Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions: A Systematic Review and Meta-Analysis.

Barry R Bryant, Morgan R Sisk, Joseph F McGuire

Mentions

68
Peak: 13 in Sep 2024
across 5 sources since Sep 2024

Extended reach

268,096
potential audience

Total likes

81

Video views

5

Mentions per month

Sep 2024 – Feb 2025

Where it's discussed

  • X / Twitter34 posts
  • News27 articles
  • Blogs5 articles
  • Bluesky1 posts
  • YouTube1 videos

AI synopsis

What people are saying

Several discussions highlight the positive effects found in the research, describing gamified interventions as 'effective' and 'promising' for managing ADHD and depression in children. The tone reflects a mix of curiosity and analytical depth, as commenters evaluate the significance of the findings and their potential application, using words like 'support' and 'impact' to convey both enthusiasm and consideration of the study's limitations.

AgreementStrong agreement

Most discussions support the findings, emphasizing the potential benefits of gamified digital interventions for pediatric mental health, especially for ADHD and depression.

InterestHigh interest

Posts show high curiosity, mentioning how these digital tools can serve as supplementary treatments and referencing clinical trials and research results.

EngagementHigh engagement

Many posts critically analyze the study's implications, citing specific outcomes such as the effectiveness for ADHD and depression but not for anxiety, indicating deep engagement with the research details.

ImpactModerate impact

While the overall tone recognizes promising outcomes, some discussions suggest cautious optimism, noting that effects are modest and further research is necessary.

Abstract in brief

  • This systematic review and meta-analysis examined 27 randomized clinical trials involving 2911 children and adolescents to assess the effectiveness of gamified digital mental health interventions (DMHIs) for treating ADHD, depression, and anxiety, finding modest but significant benefits for ADHD and depression but not for anxiety.
  • The study highlights that gamified DMHIs delivered via computer and those involving more male participants tend to produce larger treatment effects, indicating potential moderators of intervention success.
  • Overall, while gamified DMHIs show promise, their effects are currently small, underscoring the need for further research to optimize these digital tools for pediatric mental health treatment.]

Top posts

Most liked on X and Bluesky
afcp
@afcp_01 · X

児童青年に対する、ゲーム形式のデジタルメンタルヘルス治療の系統的レビューとメタアナリシス。うつ、不安、ADHDに関する研究が扱われている。 元論文 https://t.co/6sWTBnajjE は JAMA Pediatr 。 "小児のメンタルヘルス改善にゲーム化した治療が有効" https://t.co/NzrUSKjt4A

Oct 29, 2024 · 29 likes · 10 shares · 35,926 followers View post →
NKJM
@shashunsho · X

小児の不安・うつ・ADHDに対するゲーミフィケーションを用いたデジタルメンタルヘルス介入は有効か?→ADHDとうつのみ有効であった。研究数が増えると違う結果になりえる Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions https://t.co/Z7J00zc26p

Nov 5, 2024 · 24 likes · 6 shares · 2,520 followers View post →
JAMA Pediatrics
@JAMAPediatrics · X

In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of ADHD and depressive symptoms among children and adolescents but not for reducing the severity of anxiety symptoms. https://t.co/L3Y1Icm98h https://t.co/Oc94mkkntg

Sep 23, 2024 · 11 likes · 10 shares · 36,493 followers View post →
Miranda van Tilburg
@DrvanTilburg · X

Have a child with #ADHD or #depression? There is a game for that! Systematic review of 27 RCT finds gamified digital mental health interventions effective for treating pediatric depression, and attention-deficit/hyperactivity disorder, but n ot anxiety. https://t.co/5RvB8mGl24

Nov 20, 2024 · 9 likes · 3 shares · 18,430 followers View post →
JAMA Pediatrics
@JAMAPediatrics · X

In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of ADHD and depressive symptoms among children and adolescents but not for reducing the severity of anxiety symptoms. https://t.co/LkaAZh6K1q https://t.co/ZF02gA0kKb

Nov 20, 2024 · 5 likes · 1 share · 36,493 followers View post →
Yasser Ad-Dab'bagh
@yasseraddabbagh · X

Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions https://t.co/0HbI3Q8sJr

Nov 5, 2024 · 1 like · 71,732 followers View post →

All mentions

はる@東京
@tokyo_lady_11 · X

https://t.co/Zy0RPzdTWY

Feb 6, 2025 · 247 followers View post →
Kasshini@なんでも垢 RiCE
@Kasshini_Gnade · X

RT @afcp_01: 児童青年に対する、ゲーム形式のデジタルメンタルヘルス治療の系統的レビューとメタアナリシス。うつ、不安、ADHDに関する研究が扱われている。 元論文 https://t.co/6sWTBnajjE は JAMA Pediatr 。 "小児のメンタルヘ…

Feb 6, 2025 · 10 shares · 15,578 followers View post →
かしこ。
@EboshiNo · X

RT @afcp_01: 児童青年に対する、ゲーム形式のデジタルメンタルヘルス治療の系統的レビューとメタアナリシス。うつ、不安、ADHDに関する研究が扱われている。 元論文 https://t.co/6sWTBnajjE は JAMA Pediatr 。 "小児のメンタルヘ…

Feb 6, 2025 · 10 shares · 495 followers View post →
阿世賀浩一郎@精神科医をめざします
@kasega1960 · X

RT @afcp_01: 児童青年に対する、ゲーム形式のデジタルメンタルヘルス治療の系統的レビューとメタアナリシス。うつ、不安、ADHDに関する研究が扱われている。 元論文 https://t.co/6sWTBnajjE は JAMA Pediatr 。 "小児のメンタルヘ…

Feb 6, 2025 · 10 shares · 3,038 followers View post →
Rose Nguy
@RosieNg00 · X

A systematic review and meta-analysis found that mental health digital games can improve ADHD and depression in children. This can be an additional intervention along with SSRIs to manage depression in children. https://t.co/RVvzyICc1O

Dec 4, 2024 · 12 followers View post →
Umbereen S Nehal, MD, MPH, MBA
@usnehal · X

RT @DrvanTilburg: Have a child with #ADHD or #depression? There is a game for that! Systematic review of 27 RCT finds gamified digital me…

Nov 20, 2024 · 3 shares · 6,968 followers View post →
Dr S S Hasan
@hasan20187 · X

RT @DrvanTilburg: Have a child with #ADHD or #depression? There is a game for that! Systematic review of 27 RCT finds gamified digital me…

Nov 20, 2024 · 3 shares · 1,806 followers View post →
Miranda van Tilburg
@DrvanTilburg · X

Have a child with #ADHD or #depression? There is a game for that! Systematic review of 27 RCT finds gamified digital mental health interventions effective for treating pediatric depression, and attention-deficit/hyperactivity disorder, but n ot anxiety. https://t.co/5RvB8mGl24

Nov 20, 2024 · 9 likes · 3 shares · 18,430 followers View post →
Illingworth Library
@IllingworthInfo · X

RT @JAMAPediatrics: In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of…

Nov 20, 2024 · 1 share · 385 followers View post →
JAMA Pediatrics
@JAMAPediatrics · X

In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of ADHD and depressive symptoms among children and adolescents but not for reducing the severity of anxiety symptoms. https://t.co/LkaAZh6K1q https://t.co/ZF02gA0kKb

Nov 20, 2024 · 5 likes · 1 share · 36,493 followers View post →
34_him
@34_him · X

RT @shashunsho: 小児の不安・うつ・ADHDに対するゲーミフィケーションを用いたデジタルメンタルヘルス介入は有効か?→ADHDとうつのみ有効であった。研究数が増えると違う結果になりえる Efficacy of Gamified Digital Mental He…

Nov 5, 2024 · 6 shares · 323 followers View post →
Yasser Ad-Dab'bagh ياسر الدباغ
@yasseraddabbagh.bsky.social · Bluesky

Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions https://jamanetwork.com/journals/jamapediatrics/fullarticle/2823863?utm_source=twitter&utm_campaign=content-shareicons&utm_content=article_engagement&utm_medium=social&utm_term=110524

Nov 5, 2024 View post →
Yasser Ad-Dab'bagh
@yasseraddabbagh · X

Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions https://t.co/0HbI3Q8sJr

Nov 5, 2024 · 1 like · 71,732 followers View post →
Takuro Tomita(富田拓郎)
@TomitaTakuro · X

RT @shashunsho: 小児の不安・うつ・ADHDに対するゲーミフィケーションを用いたデジタルメンタルヘルス介入は有効か?→ADHDとうつのみ有効であった。研究数が増えると違う結果になりえる Efficacy of Gamified Digital Mental He…

Nov 5, 2024 · 6 shares · 1,538 followers View post →
Kei┃コーチング心理学者
@KeiMT2782 · X

RT @shashunsho: 小児の不安・うつ・ADHDに対するゲーミフィケーションを用いたデジタルメンタルヘルス介入は有効か?→ADHDとうつのみ有効であった。研究数が増えると違う結果になりえる Efficacy of Gamified Digital Mental He…

Nov 5, 2024 · 6 shares · 1,995 followers View post →
NKJM
@shashunsho · X

小児の不安・うつ・ADHDに対するゲーミフィケーションを用いたデジタルメンタルヘルス介入は有効か?→ADHDとうつのみ有効であった。研究数が増えると違う結果になりえる Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions https://t.co/Z7J00zc26p

Nov 5, 2024 · 24 likes · 6 shares · 2,520 followers View post →
Lotus
@xin_chao_lotus · X

RT @afcp_01: 児童青年に対する、ゲーム形式のデジタルメンタルヘルス治療の系統的レビューとメタアナリシス。うつ、不安、ADHDに関する研究が扱われている。 元論文 https://t.co/6sWTBnajjE は JAMA Pediatr 。 "小児のメンタルヘ…

Oct 29, 2024 · 10 shares · 775 followers View post →
飴
@_sucette_sucree · X

RT @afcp_01: 児童青年に対する、ゲーム形式のデジタルメンタルヘルス治療の系統的レビューとメタアナリシス。うつ、不安、ADHDに関する研究が扱われている。 元論文 https://t.co/6sWTBnajjE は JAMA Pediatr 。 "小児のメンタルヘ…

Oct 29, 2024 · 10 shares · 127 followers View post →
さくら
@sakuranokaori19 · X

RT @afcp_01: 児童青年に対する、ゲーム形式のデジタルメンタルヘルス治療の系統的レビューとメタアナリシス。うつ、不安、ADHDに関する研究が扱われている。 元論文 https://t.co/6sWTBnajjE は JAMA Pediatr 。 "小児のメンタルヘ…

Oct 29, 2024 · 10 shares · 477 followers View post →
香蕉惠
@ViaGiulia_G4 · X

RT @afcp_01: 児童青年に対する、ゲーム形式のデジタルメンタルヘルス治療の系統的レビューとメタアナリシス。うつ、不安、ADHDに関する研究が扱われている。 元論文 https://t.co/6sWTBnajjE は JAMA Pediatr 。 "小児のメンタルヘ…

Oct 29, 2024 · 10 shares · 2,795 followers View post →
afcp
@afcp_01 · X

児童青年に対する、ゲーム形式のデジタルメンタルヘルス治療の系統的レビューとメタアナリシス。うつ、不安、ADHDに関する研究が扱われている。 元論文 https://t.co/6sWTBnajjE は JAMA Pediatr 。 "小児のメンタルヘルス改善にゲーム化した治療が有効" https://t.co/NzrUSKjt4A

Oct 29, 2024 · 29 likes · 10 shares · 35,926 followers View post →
お茶柱/心理学のべレスク
@otea_stalk · X

【MA】ゲームでメンタル改善できる? 研究27件から青少年2,911人を解析 デジタルメンタルヘルス介入は、ADHDとうつ病の改善に効果がある 不安障害には目立った効果がない 一部で、タブレットよりPCの方が効果が高い ジャンル差や性差もみられた https://t.co/calK6HW4gv

Oct 22, 2024 · 21 followers View post →
Josep Vidal-Alaball MD, PhD, MPH
@jvalaball · X

A new JAMA Pediatrics study shows that gamified digital mental health interventions (DMHIs) are effective for treating ADHD and depression in children but not anxiety. Read more here: https://t.co/tOWRGsnTyx

Oct 5, 2024 · 1 like · 14,887 followers View post →
Genç İVEK
@gencivek · X

3. Pomalidomid: Kalıtsal Hemorajik Telanjiektazi’de Yeni Bir Dönem. https://t.co/SPqb221ZCd 4. Video Oyunları Ruh Sağlığını İyileştirebilir mi? https://t.co/zEgUznRYgS 5. Dünyanın en büyük teleskopu, finansman sıkıntısı nedeniyle genişlemeyi duraklatıyor. https://t.co/8vJyYam6Ae

Sep 29, 2024 · 356 followers View post →
Stigmabase | LANG
@StigmabaseF · X

{FR Fighting Stigma} Lutter contre le TDAH et la dépression chez les enfants - Ma Clinique: Study: Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions. ... mentale pour les problèmes de santé mentale ... https://t.co/cIuipk1u43

Sep 27, 2024 · 1,446 followers View post →
Dr. Suchitra Kataria
@Suchitrk · X

Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions https://t.co/gZwa6yJnaz

Sep 23, 2024 · 87 followers View post →
Yonemoto N
@nyonenyone · X

RT @JAMAPediatrics: In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of…

Sep 23, 2024 · 10 shares · 1,269 followers View post →
Ryan Van Lieshout, MD, PhD, FRCPC
@DrRyanPPD · X

Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions https://t.co/wmFbZN3p7y

Sep 23, 2024 · 1 like · 49 followers View post →
Kathie Prihoda
@PrihodaKathie · X

RT @JAMAPediatrics: In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of…

Sep 23, 2024 · 10 shares · 56 followers View post →
Paul L. Morgan
@PaulMorganPhD · X

RT @JAMAPediatrics: In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of…

Sep 23, 2024 · 10 shares · 1,348 followers View post →
Lauren Kelly, PhD
@PharmaLauren · X

RT @JAMAPediatrics: In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of…

Sep 23, 2024 · 10 shares · 2,381 followers View post →
Teresa Hartman
@thartman2u · X

RT @JAMAPediatrics: In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of…

Sep 23, 2024 · 10 shares · 3,485 followers View post →
APS
@AmerPedSociety · X

RT @JAMAPediatrics: In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of…

Sep 23, 2024 · 10 shares · 3,611 followers View post →
@Pratt_Library
@Pratt_Library · X

RT @JAMAPediatrics: In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of…

Sep 23, 2024 · 10 shares · 553 followers View post →
JAMA Pediatrics
@JAMAPediatrics · X

In randomized clinical trials, gamified digital mental health interventions were effective in improving the severity of ADHD and depressive symptoms among children and adolescents but not for reducing the severity of anxiety symptoms. https://t.co/L3Y1Icm98h https://t.co/Oc94mkkntg

Sep 23, 2024 · 11 likes · 10 shares · 36,493 followers View post →