Synopsis of Social media discussions

Throughout the discussions, participants emphasize scientific evidence by quoting meta-analyses and key studies, such as Anderson & Bushman's 2001 research, often using phrases like 'significant evidence' and 'supports' to reinforce the impact of violent games on aggression. The tone reflects a recognition of both scientific consensus and ongoing controversy, with some users calling for serious study and others dismissing opposing views, indicating a shared concern about the societal effects of violent video games.

A
Agreement
Strong agreement

Most discussions support the findings of the scientific review, citing meta-analyses and multiple studies that link violent video games to increases in aggressive behavior.

I
Interest
Moderate level of interest

Interest is moderate; participants are engaged with citing research and debating the implications, indicating curiosity but not deep exploration.

E
Engagement
Moderate level of engagement

Some commenters reference specific studies, meta-analyses, and scientific literature, showing a reasonable level of engagement with the research findings.

I
Impact
High level of impact

The discussions highlight significant concern about the influence of violent video games, suggesting the topic has considerable impact in ongoing debates about youth behavior and media influence.

Social Mentions

YouTube

2 Videos

Facebook

2 Posts

Twitter

54 Posts

News

2 Articles

Reddit

18 Posts

Metrics

Video Views

897

Total Likes

92

Extended Reach

365,531

Social Features

78

Timeline: Posts about article

Top Social Media Posts

Posts referencing the article

Impact of Violent Video Games on Children with Mental Health Issues

Impact of Violent Video Games on Children with Mental Health Issues

This study examined whether violent video games negatively impact children with mental health issues like depression or ADHD, finding no evidence that these children are more prone to bullying or delinquency due to gameplay.

May 26, 2016

873 views


Impact of Violent Video Games on Aggression and Social Behavior

Impact of Violent Video Games on Aggression and Social Behavior

Exposure to violent video games has been scientifically linked to increases in aggressive behavior, aggressive thoughts, and feelings in children and young adults. It also boosts physiological arousal, which can contribute to aggressive responses, while decreasing prosocial behaviors.

J T

October 23, 2016

24 views


  • skaaka
    @skaaka14056 (Twitter)

    @kamimiiya @dottore_pussy Yeah sure. https://t.co/wiqLIZoIPi https://t.co/wV42wjLk5e. https://t.co/toGM1CuupI. Wright, P. J. (2011). Mass media effects on youth sexual behavior. Communication Yearbook, 35, 343–386. (idk specific) https://t.co/5ktjG5uU6L https://t.co/Y9J7P9bS7D https://t.co/K21rAuQm4f
    view full post

    July 21, 2025

    1

  • (Se pronuncia Aquí)
    @AQYxMP (Twitter)

    Y siempre me encanta que saquen ese argumento de los videojuegos violentos porque es a lo mínimo cuestionable jeje No ves psicópatas en masa por la ficción pero de que tiene un impacto tiene y se ha demostrado en neurociencias. https://t.co/4LhIGRVPrY
    view full post

    July 6, 2025

    1

  • (Se pronuncia Aquí)
    @AQYxMP (Twitter)

    "Ah pero vos juegas videojuegos violentos y no por eso vas a matar." 1. Si existe el riesgo 2. Ya hay estudios científicos desde hace más de 20 años desmintiendo eso 3. Violencia ≠ Excitación sexual, falsa equivalencia durísima
    view full post

    May 18, 2025

    5

    1

  • ♪ |delta
    @deltavial (Twitter)

    @KhyrisEidan @nicholasluvss @NCOSE @CollectiveShout @Steam “they’re not reality” games that people play, and the content people consume directly influences their behaviors and beliefs. especially young people. there are PLENTY of studies on this lmao https://t.co/heEEfWdoEf https://t.co/cSLxOdsSg1 https://t.co/n6SbaEmmnk
    view full post

    April 12, 2025

  • My Name Is Blank
    @DrownsInTheNile (Twitter)

    @ZalinskyS @jondat_2 @nikicaga That's simply untrue. There is plenty of evidence. You just say what you need to suite your position. Please stop with the bs. https://t.co/y1EWkxPRsP https://t.co/qItAjMz3YX https://t.co/jf6n9BF0oj
    view full post

    September 16, 2024

    5

  • Hasan Şahin Kızılcık
    @hskizilcik (Twitter)

    @tolgone @dijital_baba https://t.co/d5DnvoVSkE
    view full post

    August 14, 2024

  • Hasan Şahin Kızılcık
    @hskizilcik (Twitter)

    @dijital_baba Bilim böyle işler: https://t.co/d5DnvoVSkE
    view full post

    August 14, 2024

  • MARK VOTING ERA
    @S_falisA (Twitter)

    @Anya_Julid @Nomuuu4 @tanyakanrl Bushman, B. J., & Huesmann, L. R. (2010). Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature
    view full post

    September 27, 2023

  • Boudicca Destruction Horizon
    @Boudiccalicious (Twitter)

    @TheTriggerMan10 @HardFactorPat @Benjobe_85 @charliekirk11 I know you aren’t arguing that pretending to kill people in realistic first-person RPGs does nothing to desensitize children (with developing brains) to violence. https://t.co/cJJvaYm5mX
    view full post

    September 10, 2023

  • Andrea Papini
    @AndreaPapiniLi (Twitter)

    @Sk8erTheOne Basta con questa superficialità! Se non conosci un argomento lo devi studiare prima di esprimere un’opinione! https://t.co/NFdhFtM3VR
    view full post

    July 1, 2023

  • Ale Alejandro
    @AllehandroFenty (Twitter)

    @rizzuti_luCine Uma breve pesquisa: Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Scienc
    view full post

    May 31, 2023

  • addie
    @feliciti__ (Twitter)

    @GentlemanSlurpr @luxate1010101la @osuDramaDays https://t.co/KYbyEDB2dC https://t.co/7P18NFZnYy https://t.co/1cOiXDL5FE and yes, there are studies that also claim the opposite. and there are studies that say that CGI CP is a deterrent to people actively aggressing. All I said that it was weird.
    view full post

    May 11, 2023

  • oguzhanvarsak
    @oguzhanvarsak1 (Twitter)

    RT @LjubomiPupovac: @pperunicic76 @BiljanaLuki Evo ti studija iz 2001 (skoro 4k citata) koja povezuje video igrice i nasilno ponasanje Eff…
    view full post

    May 5, 2023

    2

  • SpencDonut
    @DonutSpenc (Twitter)

    RT @LjubomiPupovac: @pperunicic76 @BiljanaLuki Evo ti studija iz 2001 (skoro 4k citata) koja povezuje video igrice i nasilno ponasanje Eff…
    view full post

    May 5, 2023

    2

  • Ljubomir Pupovac
    @LjubomiPupovac (Twitter)

    @pperunicic76 @BiljanaLuki Evo ti studija iz 2001 (skoro 4k citata) koja povezuje video igrice i nasilno ponasanje Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the
    view full post

    May 4, 2023

    1

    2

  • Seoade
    @Seoade (Twitter)

    RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
    view full post

    April 19, 2023

    13


  • @latusalacaniana (Twitter)

    RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
    view full post

    April 19, 2023

    13

  • Anahuac
    @anahuacpg (Twitter)

    RT @CCambara2: @ericarrache Quem tá falando merda é vc, Lula tem respaldo da vários estudos científicos que comprovam que os videogames vio…
    view full post

    April 19, 2023

    1

  • Tri Campeão nas Urnas!
    @ProcopioDF (Twitter)

    RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
    view full post

    April 19, 2023

    13

  • ⭐Dandara Lula 13⭐
    @tririos (Twitter)

    RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
    view full post

    April 19, 2023

    13

  • Alexandra M Costa
    @xandinhamc (Twitter)

    RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
    view full post

    April 19, 2023

    13

  • Luiz Souza
    @luizccsouza (Twitter)

    RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
    view full post

    April 19, 2023

    13

  • Maurílio
    @souza_maurilio (Twitter)

    RT @CCambara2: @felipeneto Lula tem respaldo da vários estudos científicos que comprovam que os videogames violentos aumentam o comportamen…
    view full post

    April 19, 2023

    2

  • Cambará™
    @CCambara2 (Twitter)

    @cacetefraco @ericarrache Vc usa psicanálise e ciência na mesma frase? Já dá pra ver que anda sobre quatro apoios e tem dieta a base de alfafa. Leia o artigo cientifico, Ju Mento https://t.co/iKhk7uSGck
    view full post

    April 19, 2023

  • #LUTAR!!!
    @felicidadeEluta (Twitter)

    RT @CCambara2: @felipeneto Lula tem respaldo da vários estudos científicos que comprovam que os videogames violentos aumentam o comportamen…
    view full post

    April 19, 2023

    2

  • Cambará™
    @CCambara2 (Twitter)

    @felipeneto Lula tem respaldo da vários estudos científicos que comprovam que os videogames violentos aumentam o comportamento agressivo em crianças e adultos. https://t.co/iKhk7uSGck https://t.co/QMFMy5Vn0a
    view full post

    April 19, 2023

    3

    2

  • Cambará™
    @CCambara2 (Twitter)

    @cacetefraco @ericarrache Lula tem respaldo da vários estudos científicos que comprovam que os videogames violentos aumentam o comportamento agressivo em crianças e adultos. https://t.co/iKhk7uSGck https://t.co/QMFMy5Vn0a
    view full post

    April 19, 2023

  • Cambará™
    @CCambara2 (Twitter)

    @ericarrache Quem tá falando merda é vc, Lula tem respaldo da vários estudos científicos que comprovam que os videogames violentos aumentam o comportamento agressivo em crianças e adultos. https://t.co/iKhk7uTe1S https://t.co/QMFMy5VUPI
    view full post

    April 19, 2023

    5

    1

  • Cambará™
    @CCambara2 (Twitter)

    @Paulofs_Mendes Retrocesso mesmo, videogames são fábricas de indigentes cognitivos violentos. É que diz a ciência. https://t.co/iKhk7uSGck
    view full post

    April 19, 2023

    1

  • Cambará™
    @CCambara2 (Twitter)

    @MauroRe51566544 É cientifico: https://t.co/iKhk7uSGck
    view full post

    April 19, 2023

    5

  • Cambará™
    @CCambara2 (Twitter)

    @mvolles Eu apresento estudos científicos, não reporcagem de revistinha patrocinada por games. https://t.co/iKhk7uSGck https://t.co/QMFMy5Vn0a
    view full post

    April 19, 2023

  • Carlos
    @Pilhaoficial (Twitter)

    RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
    view full post

    April 19, 2023

    13

  • GOVERNISMO
    @ZeCaBarba (Twitter)

    @delucca @Revol_BRA @cynaramenezes Qual foi a parte que a maioria dos pais trabalham hoje em dia que vc não entendeu? Essa defesa cega da indústria dos games tá parecendo patrocínio. Todos os estudos sérios indicam que videogames violentos deixam os jovens mais agressivos e menos empáticos. https://t.co/KDp7IV8TVN
    view full post

    April 19, 2023

  • Elaine de Almeida
    @HelainedeAlmeid (Twitter)

    RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
    view full post

    April 19, 2023

    13

  • NomeaosBois
    @GolpeNuncaMais (Twitter)

    RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
    view full post

    April 19, 2023

    13

  • Cambará™
    @CCambara2 (Twitter)

    @LuisLulaDaSilva @rosely_barboza Existem centenas de estudos apontando que videogames violentos aumentam o comportamento agressivo e antissocial. Acontece que o lobby das empresas é muito grande. Não se deixe enganar pelos bilhões da indústria dos games. https://t.co/QMFMy5Vn0a https://t.co/iKhk7uSGck
    view full post

    April 19, 2023

    6

  • Marcos Portela
    @marcosportela (Twitter)

    RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
    view full post

    April 19, 2023

    13

  • Cambará™
    @CCambara2 (Twitter)

    Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comportamento agressivo em crianças e adultos jovens. Jogar videogames violentos também diminui o comportamento pró-social. Fonte: https://t.co/iKhk7uSGck
    view full post

    April 19, 2023

    35

    13

  • Jordan Niemiec
    @niemiej0724 (Twitter)

    View more at the sources I used in my research: https://t.co/EPUZAaqTFf https://t.co/6hEZWCeY49 https://t.co/JlUwsTgOUg
    view full post

    April 17, 2023


  • @Yakovolf (Twitter)

    @ayilbasvach Science disagrees. "the degree of exposure to violent video games showed significant positive correlations to normative beliefs about aggression and aggression." https://t.co/pXlgEpZpK7 https://t.co/d1GgeuRo4r https://t.co/1xop4FGb1u https://t.co/wguyoz56LP
    view full post

    July 5, 2022

    2

  • Titiat Scriptor
    @titiatscriptor (Twitter)

    5| Quelle: Q1: https://t.co/bGaCE7Uk3t Q2: https://t.co/db8CstB9k9 Q3: https://t.co/UMqOkc6tMw
    view full post

    May 30, 2022

    18

  • DL Beard
    @dlbeard (Twitter)

    @thatguynamedben @ricky4001cs @VafrmMd @ddbprof @HC_Richardson @POTUS A 2001 study concluded that “exposure to violent video games increases physiological arousal and aggression-related thoughts and feelings”. https://t.co/BQwkSDZxsn
    view full post

    May 30, 2022

    1

  • American Plutocracy
    @Got1milk (Twitter)

    @Colby10306076 @TmarTn 7/7: Anderson, C. a, & Bushman, B. J. (2001). General Article. Psychological Science, 12(5), 353–359. https://t.co/49lPAkowzI
    view full post

    May 21, 2022

  • yann leroux
    @yannleroux (Twitter)

    4)Anderson, Craig A, and Brad J Bushman. "Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature." Psychological science 12.5 (2001): 353-35
    view full post

    August 11, 2021

  • Nishwan Abbas
    @NishwanAbbas (Twitter)

    From this meta-analytic review, there is actual evidence to support that playing violent video games will increase aggressive behaviour in children and young adults. https://t.co/10z1XomkFO https://t.co/GUmTr4ccae
    view full post

    May 20, 2020

  • Oldschool Liberal
    @Kekistani_420 (Twitter)

    @CelcoStapler @CashTumbles @CNN Found a meta analysis that says video games increase violent tendencys for you, https://t.co/sFXMxP8CHE. For the record I don't think video games increase violence as many newer studdies have shown.
    view full post

    January 24, 2020

  • Leah Davis
    @RightofPeople (Twitter)

    @JohnJiao @GAMMA_USA @GOPLeader Check the research again. A meta-analysis (a study of all the studies, best analysis you can get) showed that violent video games increase aggressive behavior, physiological arousal & aggression-related thoughts & feelings and decrease prosocial behavior. https://t.co/JibUBATKWs
    view full post

    August 6, 2019

  • Be the Best
    @dontwhine1 (Twitter)

    @washingtonpost Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.
    view full post

    August 5, 2019

  • Be the Best
    @dontwhine1 (Twitter)

    @CNN Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.
    view full post

    August 5, 2019

  • The New Majority
    @NixonandIke (Twitter)

    #VideoGamesAreNotToBlame really? Anderson& Bushman,(2001)Effects of violent video games on aggressive behavior,aggressive cognition,aggressive affect,physiological arousal,&prosocial behavior:A meta-analytic review of the scientific literature.Psychological Science, 12, 353-359.
    view full post

    August 5, 2019

  • The New Majority
    @NixonandIke (Twitter)

    @nytopinion Really? Anderson, C. A., & Bushman, B. J. (2001).Effects of violent video games on aggressive behavior, aggressive cognition,aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.
    view full post

    August 5, 2019

  • The New Majority
    @NixonandIke (Twitter)

    @CNN Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.
    view full post

    August 5, 2019

    1

  • The New Majority
    @NixonandIke (Twitter)

    @ConversationUS Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.
    view full post

    August 5, 2019

  • Sandra B.
    @Coord38N27W (Twitter)

    @corbinmalone7 @billykeene22 An analysis of relevant reseach. You only need to read abstract, yes. https://t.co/tMGkat8KdL
    view full post

    August 5, 2019

  • BASADRE Areviolentgamesbad | PDF

    Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial. https://doi.org/10.1111/1467-9280.00366. 4. Uhlmann, E. L. ...
    view full post

    December 16, 2025

    News

  • Pengaruh Permainan Telefon Pintar dan Gajet terhadap Tingkah ...

    ... 10.1111/1467-9280.00366 [2] Anderson, C. A., Suzuki, K., Swing, E. L., et al. (2017). Media violence and other aggression risk factors in ...
    view full post

    November 1, 2025

    Facebook

  • Cetusan Minda 122 - Facebook

    https://doi.org/10.1111/1467-9280.00366 [2] Anderson, C. A., Suzuki, K., Swing, E. L., et al. (2017). Media violence and other aggression ...
    view full post

    September 10, 2021

    Facebook

  • A media influencia o nosso comportamento e crenças, ou não? : r ...

    ... 10.1111/1467-9280.00366). No entanto, acho que a premissa básica de "ou isto ou aquilo" da questão ainda é falha. Campanhas publicitárias ...
    view full post

    March 2, 2019

    Reddit

  • Befolyásolja a média a viselkedésünket és a hiedelmeinket, vagy ...

    ... 10.1111/1467-9280.00366). Azonban szerintem a kérdés alapvető vagy-vagy feltevése még mindig hibás. Reklámkampányokat hoztak létre például ...
    view full post

    March 2, 2019

    Reddit

  • Beeinflusst Medien unser Verhalten und unsere Überzeugungen ...

    ... 10.1111/1467-9280.00366). Ich denke jedoch, dass die grundlegende Entweder-Oder-Prämisse der Frage immer noch fehlerhaft ist. Werbekampagnen ...
    view full post

    March 2, 2019

    Reddit

  • Czy media wpływają na nasze zachowanie i przekonania, czy nie ...

    ... 10.1111/1467-9280.00366). Jednak myślę, że podstawowe założenie pytania o charakterze „albo-albo” jest nadal błędne. Kampanie reklamowe były ...
    view full post

    March 2, 2019

    Reddit

  • Påverkar media vårt beteende och våra övertygelser, eller gör det ...

    ... 10.1111/1467-9280.00366). Men jag tycker att den grundläggande antingen-eller-premissen i frågan fortfarande är felaktig. Reklamkampanjer har ...
    view full post

    March 2, 2019

    Reddit

  • Adakah media mempengaruhi tingkah laku dan kepercayaan kita ...

    ... 10.1111/1467-9280.00366). Tapi aku rasa premis sama ada-atau soalan tu masih lagi cacat. Kempen pengiklanan dah dibuat untuk menjatuhkan ...
    view full post

    March 2, 2019

    Reddit

  • Heeft media invloed op ons gedrag en onze overtuigingen, of niet ...

    ... 10.1111/1467-9280.00366). Maar ik denk dat de basis of/of-stelling van de vraag nog steeds fout is. Reclamecampagnes zijn bijvoorbeeld ...
    view full post

    March 2, 2019

    Reddit

  • Influențează media comportamentul și credințele noastre sau nu ...

    ... 10.1111/1467-9280.00366). Totuși, cred că premisa inițială, de tipul „fie… fie”, a întrebării e totuși greșită. Campaniile publicitare au ...
    view full post

    March 2, 2019

    Reddit

  • Medya davranışlarımızı ve inançlarımızı etkiliyor mu, yoksa ...

    ... 10.1111/1467-9280.00366). Ancak bence sorunun temel ya da-ya da önermesi hala kusurlu. Örneğin, diğer ürünleri baltalamak için reklam ...
    view full post

    March 2, 2019

    Reddit

  • Vaikuttaako media meidän käyttäytymiseen ja uskomuksiin, vai eikö ...

    ... 10.1111/1467-9280.00366). Kuitenkin mun mielestä kysymyksen perus joko-tai -premissi on edelleen virheellinen. Mainoskampanjoita on luotu ...
    view full post

    March 2, 2019

    Reddit

  • Влияют ли медиа на наше поведение и убеждения, или нет? : r ...

    ... 10.1111/1467-9280.00366). Однако я думаю, что основная дилемма вопроса "или-или" все еще ошибочна. Рекламные кампании были созданы, чтобы ...
    view full post

    March 2, 2019

    Reddit

  • 媒体会影响我们的行为和信念吗,还是不会? : r/AskSocialScience

    com/doi/abs/10.1111/1467-9280.00366). 然而,我认为这个问题的基本非此即彼的前提仍然是有缺陷的. 例如,广告活动被创建出来是为了破坏其他产品(Tab ...
    view full post

    March 2, 2019

    Reddit

  • Does media influence our behavior and beliefs, or doesn't it? : r ...

    ... 10.1111/1467-9280.00366). However I think the basic either-or premise of the question is still flawed. Advertising campaigns have been ...
    view full post

    March 2, 2019

    Reddit

  • Back in the 1980's we were warned by many experts that violence in ...

    ... /2018/research/no-evidence-to-link-violence-and-video-games/. *** http://journals.sagepub.com/doi/abs/10.1111/1467-9280.00366 · ch1993. • 8y ago.
    view full post

    January 26, 2018

    Reddit

  • Effects of Violent Video Games On Aggressive Behav | PDF

    DOI: 10.1111/1467-9280.00366 · Source: PubMed. CITATIONS READS. 2,012 72,089. 2 authors: Craig A Anderson Brad J Bushman. Iowa State University ...
    view full post

    November 3, 2017

    News

  • Porn that doesn't show the man's face is sexist and degrading to ...

    ... a while. http://journals.sagepub.com/doi/abs/10.1111/1467-9280.00366 · http://journals.sagepub.com/doi/abs/10.1177/0361684313485718 · More ...
    view full post

    September 11, 2017

    Reddit

  • Porno care nu arată fața bărbatului e sexist și degradant pentru ...

    ... journals.sagepub.com/doi/abs/10.1111/1467-9280.00366 · http://journals.sagepub.com/doi/abs/10.1177/0361684313485718 · Mai multe răspunsuri.
    view full post

    September 11, 2017

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  • Το πορνό που δεν δείχνει το πρόσωπο του άντρα είναι σεξιστικό και ...

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Abstract Synopsis

  • Exposure to violent video games has been scientifically linked to increases in aggressive behavior, aggressive thoughts, and feelings in children and young adults.
  • Research findings show that playing these games also boosts physiological arousal, which can contribute to aggressive responses.
  • Conversely, exposure to violent video games tends to decrease prosocial behaviors, such as helping and cooperating with others.]