Synopsis of Social media discussions
Throughout the discussions, participants emphasize scientific evidence by quoting meta-analyses and key studies, such as Anderson & Bushman's 2001 research, often using phrases like 'significant evidence' and 'supports' to reinforce the impact of violent games on aggression. The tone reflects a recognition of both scientific consensus and ongoing controversy, with some users calling for serious study and others dismissing opposing views, indicating a shared concern about the societal effects of violent video games.
Agreement
Strong agreementMost discussions support the findings of the scientific review, citing meta-analyses and multiple studies that link violent video games to increases in aggressive behavior.
Interest
Moderate level of interestInterest is moderate; participants are engaged with citing research and debating the implications, indicating curiosity but not deep exploration.
Engagement
Moderate level of engagementSome commenters reference specific studies, meta-analyses, and scientific literature, showing a reasonable level of engagement with the research findings.
Impact
High level of impactThe discussions highlight significant concern about the influence of violent video games, suggesting the topic has considerable impact in ongoing debates about youth behavior and media influence.
Social Mentions
YouTube
2 Videos
2 Posts
54 Posts
News
2 Articles
18 Posts
Metrics
Video Views
897
Total Likes
92
Extended Reach
365,531
Social Features
78
Timeline: Posts about article
Top Social Media Posts
Posts referencing the article
Impact of Violent Video Games on Children with Mental Health Issues
This study examined whether violent video games negatively impact children with mental health issues like depression or ADHD, finding no evidence that these children are more prone to bullying or delinquency due to gameplay.
Impact of Violent Video Games on Aggression and Social Behavior
Exposure to violent video games has been scientifically linked to increases in aggressive behavior, aggressive thoughts, and feelings in children and young adults. It also boosts physiological arousal, which can contribute to aggressive responses, while decreasing prosocial behaviors.
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@kamimiiya @dottore_pussy Yeah sure. https://t.co/wiqLIZoIPi https://t.co/wV42wjLk5e. https://t.co/toGM1CuupI. Wright, P. J. (2011). Mass media effects on youth sexual behavior. Communication Yearbook, 35, 343–386. (idk specific) https://t.co/5ktjG5uU6L https://t.co/Y9J7P9bS7D https://t.co/K21rAuQm4f
view full postJuly 21, 2025
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(Se pronuncia Aquí)
@AQYxMP (Twitter)Y siempre me encanta que saquen ese argumento de los videojuegos violentos porque es a lo mínimo cuestionable jeje No ves psicópatas en masa por la ficción pero de que tiene un impacto tiene y se ha demostrado en neurociencias. https://t.co/4LhIGRVPrY
view full postJuly 6, 2025
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(Se pronuncia Aquí)
@AQYxMP (Twitter)"Ah pero vos juegas videojuegos violentos y no por eso vas a matar." 1. Si existe el riesgo 2. Ya hay estudios científicos desde hace más de 20 años desmintiendo eso 3. Violencia ≠ Excitación sexual, falsa equivalencia durísima
view full postMay 18, 2025
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♪ |delta
@deltavial (Twitter)@KhyrisEidan @nicholasluvss @NCOSE @CollectiveShout @Steam “they’re not reality” games that people play, and the content people consume directly influences their behaviors and beliefs. especially young people. there are PLENTY of studies on this lmao https://t.co/heEEfWdoEf https://t.co/cSLxOdsSg1 https://t.co/n6SbaEmmnk
view full postApril 12, 2025
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My Name Is Blank
@DrownsInTheNile (Twitter)@ZalinskyS @jondat_2 @nikicaga That's simply untrue. There is plenty of evidence. You just say what you need to suite your position. Please stop with the bs. https://t.co/y1EWkxPRsP https://t.co/qItAjMz3YX https://t.co/jf6n9BF0oj
view full postSeptember 16, 2024
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Hasan Şahin Kızılcık
@hskizilcik (Twitter)@tolgone @dijital_baba https://t.co/d5DnvoVSkE
view full postAugust 14, 2024
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Hasan Şahin Kızılcık
@hskizilcik (Twitter)@dijital_baba Bilim böyle işler: https://t.co/d5DnvoVSkE
view full postAugust 14, 2024
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MARK VOTING ERA
@S_falisA (Twitter)@Anya_Julid @Nomuuu4 @tanyakanrl Bushman, B. J., & Huesmann, L. R. (2010). Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature
view full postSeptember 27, 2023
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Boudicca Destruction Horizon
@Boudiccalicious (Twitter)@TheTriggerMan10 @HardFactorPat @Benjobe_85 @charliekirk11 I know you aren’t arguing that pretending to kill people in realistic first-person RPGs does nothing to desensitize children (with developing brains) to violence. https://t.co/cJJvaYm5mX
view full postSeptember 10, 2023
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Andrea Papini
@AndreaPapiniLi (Twitter)@Sk8erTheOne Basta con questa superficialità! Se non conosci un argomento lo devi studiare prima di esprimere un’opinione! https://t.co/NFdhFtM3VR
view full postJuly 1, 2023
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Ale Alejandro
@AllehandroFenty (Twitter)@rizzuti_luCine Uma breve pesquisa: Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Scienc
view full postMay 31, 2023
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addie
@feliciti__ (Twitter)@GentlemanSlurpr @luxate1010101la @osuDramaDays https://t.co/KYbyEDB2dC https://t.co/7P18NFZnYy https://t.co/1cOiXDL5FE and yes, there are studies that also claim the opposite. and there are studies that say that CGI CP is a deterrent to people actively aggressing. All I said that it was weird.
view full postMay 11, 2023
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oguzhanvarsak
@oguzhanvarsak1 (Twitter)RT @LjubomiPupovac: @pperunicic76 @BiljanaLuki Evo ti studija iz 2001 (skoro 4k citata) koja povezuje video igrice i nasilno ponasanje Eff…
view full postMay 5, 2023
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SpencDonut
@DonutSpenc (Twitter)RT @LjubomiPupovac: @pperunicic76 @BiljanaLuki Evo ti studija iz 2001 (skoro 4k citata) koja povezuje video igrice i nasilno ponasanje Eff…
view full postMay 5, 2023
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Ljubomir Pupovac
@LjubomiPupovac (Twitter)@pperunicic76 @BiljanaLuki Evo ti studija iz 2001 (skoro 4k citata) koja povezuje video igrice i nasilno ponasanje Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the
view full postMay 4, 2023
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Seoade
@Seoade (Twitter)RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
view full postApril 19, 2023
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Jô
@latusalacaniana (Twitter)RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
view full postApril 19, 2023
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Anahuac
@anahuacpg (Twitter)RT @CCambara2: @ericarrache Quem tá falando merda é vc, Lula tem respaldo da vários estudos científicos que comprovam que os videogames vio…
view full postApril 19, 2023
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Tri Campeão nas Urnas!
@ProcopioDF (Twitter)RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
view full postApril 19, 2023
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⭐Dandara Lula 13⭐
@tririos (Twitter)RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
view full postApril 19, 2023
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Alexandra M Costa
@xandinhamc (Twitter)RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
view full postApril 19, 2023
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Luiz Souza
@luizccsouza (Twitter)RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
view full postApril 19, 2023
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Maurílio
@souza_maurilio (Twitter)RT @CCambara2: @felipeneto Lula tem respaldo da vários estudos científicos que comprovam que os videogames violentos aumentam o comportamen…
view full postApril 19, 2023
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Cambará™
@CCambara2 (Twitter)@cacetefraco @ericarrache Vc usa psicanálise e ciência na mesma frase? Já dá pra ver que anda sobre quatro apoios e tem dieta a base de alfafa. Leia o artigo cientifico, Ju Mento https://t.co/iKhk7uSGck
view full postApril 19, 2023
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#LUTAR!!!
@felicidadeEluta (Twitter)RT @CCambara2: @felipeneto Lula tem respaldo da vários estudos científicos que comprovam que os videogames violentos aumentam o comportamen…
view full postApril 19, 2023
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Cambará™
@CCambara2 (Twitter)@felipeneto Lula tem respaldo da vários estudos científicos que comprovam que os videogames violentos aumentam o comportamento agressivo em crianças e adultos. https://t.co/iKhk7uSGck https://t.co/QMFMy5Vn0a
view full postApril 19, 2023
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Cambará™
@CCambara2 (Twitter)@cacetefraco @ericarrache Lula tem respaldo da vários estudos científicos que comprovam que os videogames violentos aumentam o comportamento agressivo em crianças e adultos. https://t.co/iKhk7uSGck https://t.co/QMFMy5Vn0a
view full postApril 19, 2023
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Cambará™
@CCambara2 (Twitter)@ericarrache Quem tá falando merda é vc, Lula tem respaldo da vários estudos científicos que comprovam que os videogames violentos aumentam o comportamento agressivo em crianças e adultos. https://t.co/iKhk7uTe1S https://t.co/QMFMy5VUPI
view full postApril 19, 2023
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Cambará™
@CCambara2 (Twitter)@Paulofs_Mendes Retrocesso mesmo, videogames são fábricas de indigentes cognitivos violentos. É que diz a ciência. https://t.co/iKhk7uSGck
view full postApril 19, 2023
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Cambará™
@CCambara2 (Twitter)@MauroRe51566544 É cientifico: https://t.co/iKhk7uSGck
view full postApril 19, 2023
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Cambará™
@CCambara2 (Twitter)@mvolles Eu apresento estudos científicos, não reporcagem de revistinha patrocinada por games. https://t.co/iKhk7uSGck https://t.co/QMFMy5Vn0a
view full postApril 19, 2023
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Carlos
@Pilhaoficial (Twitter)RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
view full postApril 19, 2023
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GOVERNISMO
@ZeCaBarba (Twitter)@delucca @Revol_BRA @cynaramenezes Qual foi a parte que a maioria dos pais trabalham hoje em dia que vc não entendeu? Essa defesa cega da indústria dos games tá parecendo patrocínio. Todos os estudos sérios indicam que videogames violentos deixam os jovens mais agressivos e menos empáticos. https://t.co/KDp7IV8TVN
view full postApril 19, 2023
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Elaine de Almeida
@HelainedeAlmeid (Twitter)RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
view full postApril 19, 2023
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NomeaosBois
@GolpeNuncaMais (Twitter)RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
view full postApril 19, 2023
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Cambará™
@CCambara2 (Twitter)@LuisLulaDaSilva @rosely_barboza Existem centenas de estudos apontando que videogames violentos aumentam o comportamento agressivo e antissocial. Acontece que o lobby das empresas é muito grande. Não se deixe enganar pelos bilhões da indústria dos games. https://t.co/QMFMy5Vn0a https://t.co/iKhk7uSGck
view full postApril 19, 2023
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Marcos Portela
@marcosportela (Twitter)RT @CCambara2: Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comporta…
view full postApril 19, 2023
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Cambará™
@CCambara2 (Twitter)Uma revisão meta-analítica da literatura de pesquisa sobre videogames revela que os videogames violentos aumentam o comportamento agressivo em crianças e adultos jovens. Jogar videogames violentos também diminui o comportamento pró-social. Fonte: https://t.co/iKhk7uSGck
view full postApril 19, 2023
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Jordan Niemiec
@niemiej0724 (Twitter)View more at the sources I used in my research: https://t.co/EPUZAaqTFf https://t.co/6hEZWCeY49 https://t.co/JlUwsTgOUg
view full postApril 17, 2023
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@Yakovolf (Twitter)@ayilbasvach Science disagrees. "the degree of exposure to violent video games showed significant positive correlations to normative beliefs about aggression and aggression." https://t.co/pXlgEpZpK7 https://t.co/d1GgeuRo4r https://t.co/1xop4FGb1u https://t.co/wguyoz56LP
view full postJuly 5, 2022
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Titiat Scriptor
@titiatscriptor (Twitter)5| Quelle: Q1: https://t.co/bGaCE7Uk3t Q2: https://t.co/db8CstB9k9 Q3: https://t.co/UMqOkc6tMw
view full postMay 30, 2022
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DL Beard
@dlbeard (Twitter)@thatguynamedben @ricky4001cs @VafrmMd @ddbprof @HC_Richardson @POTUS A 2001 study concluded that “exposure to violent video games increases physiological arousal and aggression-related thoughts and feelings”. https://t.co/BQwkSDZxsn
view full postMay 30, 2022
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American Plutocracy
@Got1milk (Twitter)@Colby10306076 @TmarTn 7/7: Anderson, C. a, & Bushman, B. J. (2001). General Article. Psychological Science, 12(5), 353–359. https://t.co/49lPAkowzI
view full postMay 21, 2022
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yann leroux
@yannleroux (Twitter)4)Anderson, Craig A, and Brad J Bushman. "Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature." Psychological science 12.5 (2001): 353-35
view full postAugust 11, 2021
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Nishwan Abbas
@NishwanAbbas (Twitter)From this meta-analytic review, there is actual evidence to support that playing violent video games will increase aggressive behaviour in children and young adults. https://t.co/10z1XomkFO https://t.co/GUmTr4ccae
view full postMay 20, 2020
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Oldschool Liberal
@Kekistani_420 (Twitter)@CelcoStapler @CashTumbles @CNN Found a meta analysis that says video games increase violent tendencys for you, https://t.co/sFXMxP8CHE. For the record I don't think video games increase violence as many newer studdies have shown.
view full postJanuary 24, 2020
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Leah Davis
@RightofPeople (Twitter)@JohnJiao @GAMMA_USA @GOPLeader Check the research again. A meta-analysis (a study of all the studies, best analysis you can get) showed that violent video games increase aggressive behavior, physiological arousal & aggression-related thoughts & feelings and decrease prosocial behavior. https://t.co/JibUBATKWs
view full postAugust 6, 2019
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Be the Best
@dontwhine1 (Twitter)@washingtonpost Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.
view full postAugust 5, 2019
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Be the Best
@dontwhine1 (Twitter)@CNN Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.
view full postAugust 5, 2019
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The New Majority
@NixonandIke (Twitter)#VideoGamesAreNotToBlame really? Anderson& Bushman,(2001)Effects of violent video games on aggressive behavior,aggressive cognition,aggressive affect,physiological arousal,&prosocial behavior:A meta-analytic review of the scientific literature.Psychological Science, 12, 353-359.
view full postAugust 5, 2019
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The New Majority
@NixonandIke (Twitter)@nytopinion Really? Anderson, C. A., & Bushman, B. J. (2001).Effects of violent video games on aggressive behavior, aggressive cognition,aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.
view full postAugust 5, 2019
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The New Majority
@NixonandIke (Twitter)@CNN Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.
view full postAugust 5, 2019
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The New Majority
@NixonandIke (Twitter)@ConversationUS Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, 353-359.
view full postAugust 5, 2019
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Sandra B.
@Coord38N27W (Twitter)@corbinmalone7 @billykeene22 An analysis of relevant reseach. You only need to read abstract, yes. https://t.co/tMGkat8KdL
view full postAugust 5, 2019
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BASADRE Areviolentgamesbad | PDF
Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial. https://doi.org/10.1111/1467-9280.00366. 4. Uhlmann, E. L. ...
view full postDecember 16, 2025
News
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Pengaruh Permainan Telefon Pintar dan Gajet terhadap Tingkah ...
... 10.1111/1467-9280.00366 [2] Anderson, C. A., Suzuki, K., Swing, E. L., et al. (2017). Media violence and other aggression risk factors in ...
view full postNovember 1, 2025
Facebook
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Cetusan Minda 122 - Facebook
https://doi.org/10.1111/1467-9280.00366 [2] Anderson, C. A., Suzuki, K., Swing, E. L., et al. (2017). Media violence and other aggression ...
view full postSeptember 10, 2021
Facebook
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A media influencia o nosso comportamento e crenças, ou não? : r ...
... 10.1111/1467-9280.00366). No entanto, acho que a premissa básica de "ou isto ou aquilo" da questão ainda é falha. Campanhas publicitárias ...
view full postMarch 2, 2019
Reddit
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Befolyásolja a média a viselkedésünket és a hiedelmeinket, vagy ...
... 10.1111/1467-9280.00366). Azonban szerintem a kérdés alapvető vagy-vagy feltevése még mindig hibás. Reklámkampányokat hoztak létre például ...
view full postMarch 2, 2019
Reddit
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Beeinflusst Medien unser Verhalten und unsere Überzeugungen ...
... 10.1111/1467-9280.00366). Ich denke jedoch, dass die grundlegende Entweder-Oder-Prämisse der Frage immer noch fehlerhaft ist. Werbekampagnen ...
view full postMarch 2, 2019
Reddit
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Czy media wpływają na nasze zachowanie i przekonania, czy nie ...
... 10.1111/1467-9280.00366). Jednak myślę, że podstawowe założenie pytania o charakterze „albo-albo” jest nadal błędne. Kampanie reklamowe były ...
view full postMarch 2, 2019
Reddit
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Påverkar media vårt beteende och våra övertygelser, eller gör det ...
... 10.1111/1467-9280.00366). Men jag tycker att den grundläggande antingen-eller-premissen i frågan fortfarande är felaktig. Reklamkampanjer har ...
view full postMarch 2, 2019
Reddit
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Adakah media mempengaruhi tingkah laku dan kepercayaan kita ...
... 10.1111/1467-9280.00366). Tapi aku rasa premis sama ada-atau soalan tu masih lagi cacat. Kempen pengiklanan dah dibuat untuk menjatuhkan ...
view full postMarch 2, 2019
Reddit
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Heeft media invloed op ons gedrag en onze overtuigingen, of niet ...
... 10.1111/1467-9280.00366). Maar ik denk dat de basis of/of-stelling van de vraag nog steeds fout is. Reclamecampagnes zijn bijvoorbeeld ...
view full postMarch 2, 2019
Reddit
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Influențează media comportamentul și credințele noastre sau nu ...
... 10.1111/1467-9280.00366). Totuși, cred că premisa inițială, de tipul „fie… fie”, a întrebării e totuși greșită. Campaniile publicitare au ...
view full postMarch 2, 2019
Reddit
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Medya davranışlarımızı ve inançlarımızı etkiliyor mu, yoksa ...
... 10.1111/1467-9280.00366). Ancak bence sorunun temel ya da-ya da önermesi hala kusurlu. Örneğin, diğer ürünleri baltalamak için reklam ...
view full postMarch 2, 2019
Reddit
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Vaikuttaako media meidän käyttäytymiseen ja uskomuksiin, vai eikö ...
... 10.1111/1467-9280.00366). Kuitenkin mun mielestä kysymyksen perus joko-tai -premissi on edelleen virheellinen. Mainoskampanjoita on luotu ...
view full postMarch 2, 2019
Reddit
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Влияют ли медиа на наше поведение и убеждения, или нет? : r ...
... 10.1111/1467-9280.00366). Однако я думаю, что основная дилемма вопроса "или-или" все еще ошибочна. Рекламные кампании были созданы, чтобы ...
view full postMarch 2, 2019
Reddit
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媒体会影响我们的行为和信念吗,还是不会? : r/AskSocialScience
com/doi/abs/10.1111/1467-9280.00366). 然而,我认为这个问题的基本非此即彼的前提仍然是有缺陷的. 例如,广告活动被创建出来是为了破坏其他产品(Tab ...
view full postMarch 2, 2019
Reddit
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Does media influence our behavior and beliefs, or doesn't it? : r ...
... 10.1111/1467-9280.00366). However I think the basic either-or premise of the question is still flawed. Advertising campaigns have been ...
view full postMarch 2, 2019
Reddit
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Back in the 1980's we were warned by many experts that violence in ...
... /2018/research/no-evidence-to-link-violence-and-video-games/. *** http://journals.sagepub.com/doi/abs/10.1111/1467-9280.00366 · ch1993. • 8y ago.
view full postJanuary 26, 2018
Reddit
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Effects of Violent Video Games On Aggressive Behav | PDF
DOI: 10.1111/1467-9280.00366 · Source: PubMed. CITATIONS READS. 2,012 72,089. 2 authors: Craig A Anderson Brad J Bushman. Iowa State University ...
view full postNovember 3, 2017
News
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Porn that doesn't show the man's face is sexist and degrading to ...
... a while. http://journals.sagepub.com/doi/abs/10.1111/1467-9280.00366 · http://journals.sagepub.com/doi/abs/10.1177/0361684313485718 · More ...
view full postSeptember 11, 2017
Reddit
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Porno care nu arată fața bărbatului e sexist și degradant pentru ...
... journals.sagepub.com/doi/abs/10.1111/1467-9280.00366 · http://journals.sagepub.com/doi/abs/10.1177/0361684313485718 · Mai multe răspunsuri.
view full postSeptember 11, 2017
Reddit
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Το πορνό που δεν δείχνει το πρόσωπο του άντρα είναι σεξιστικό και ...
... 10.1111/1467-9280.00366 · http://journals.sagepub.com/doi/abs/10.1177/0361684313485718 · Περισσότερες απαντήσεις · Άβαταρ u/MicDrop2017.
view full postSeptember 11, 2017
Reddit
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/r/anime discusses about the popularity and morality of a show with ...
... 10.1111/1467-9280.00366). Violence is often used for the adrenaline that it causes, to lend a sense of gravity to events in a movie or TV ...
view full postJune 29, 2017
Reddit
Abstract Synopsis
- Exposure to violent video games has been scientifically linked to increases in aggressive behavior, aggressive thoughts, and feelings in children and young adults.
- Research findings show that playing these games also boosts physiological arousal, which can contribute to aggressive responses.
- Conversely, exposure to violent video games tends to decrease prosocial behaviors, such as helping and cooperating with others.]
skaaka
@skaaka14056 (Twitter)