Synopsis of Social media discussions

The discussions reflect a balanced recognition of the importance of standardized methodologies in virtual reality-based motor rehabilitation, with comments like 'a step toward better research practices' indicating support, but few posts delve into detailed implications or methods, resulting in moderate scores across the dimensions.

A
Agreement
Moderate agreement

Most discussions acknowledge the relevance of the review, with some expressing support for the emphasis on improving research methodologies.

I
Interest
Moderate level of interest

Participants show moderate interest, mentioning the significance of virtual reality and serious games but not deeply exploring the topic.

E
Engagement
Neutral engagement

Engagement appears limited, as discussions mainly revolve around the abstract with little detail or critique.

I
Impact
Moderate level of impact

Most posts recognize that the review could influence future research standards, but the overall impact is seen as moderate.

Social Mentions

YouTube

2 Videos

Twitter

3 Posts

News

2 Articles

Metrics

Video Views

35

Extended Reach

234

Social Features

7

Timeline: Posts about article

Top Social Media Posts

Posts referencing the article

Vision-Based Serious Games for Motor Rehabilitation: Research Methodology Insights

Vision-Based Serious Games for Motor Rehabilitation: Research Methodology Insights

This review examines how vision-based serious games and virtual reality systems are used in motor rehabilitation, emphasizing the importance of standardized research methodologies. The review covers 86 studies, highlighting key technologies and clinical applications.

September 2, 2025

20 views


Vision-Based Serious Games for Motor Rehabilitation: Research Insights

Vision-Based Serious Games for Motor Rehabilitation: Research Insights

This review analyzes the use of vision-based serious games and virtual reality in motor rehabilitation, emphasizing their effectiveness and the need for standardized research methodologies. It highlights the importance of better reporting and design practices.

August 28, 2025

15 views


  • Kostas Pantremenos
    @onganalop (Twitter)

    [Abstract] Vision-Based Serious Games and Virtual Reality Systems for Motor Rehabilitation: A Review Geared Toward a Research Methodology https://t.co/bLQaus3QAO
    view full post

    August 23, 2019

  • Kostas Pantremenos
    @onganalop (Twitter)

    [Abstract] Vision-Based Serious Games and Virtual Reality Systems for Motor Rehabilitation: A Review Geared Toward a Research Methodology https://t.co/bLQaus3QAO
    view full post

    July 14, 2019

  • Kostas Pantremenos
    @onganalop (Twitter)

    [Abstract] Vision-Based Serious Games and Virtual Reality Systems for Motor Rehabilitation: A Review Geared Toward a Research Methodology https://t.co/bLQaus3QAO
    view full post

    July 14, 2019

  • 1 s2.0 S0010482525007632 Main | PDF | Machine Learning | Retina

    [168] Shinji Matsuba, Hitoshi Tabuchi, Hideharu Ohsugi, Hiroki Enno, Naofumi 105178, http://dx.doi.org/10.1016/j.ijmedinf.2023.105178, URL https://www.
    view full post

    December 13, 2025

    News

  • .... | PDF

    https://doi.org/10.1016/j. ijer.2018.01.012. Baker, J. A., & Maupin, A. N. ... ijmedinf.2019.06.016. Beretta, E., Cesareo, A., Biffi, E., Schafer, C ...
    view full post

    December 13, 2025

    News

Abstract Synopsis

  • This review analyzes how vision-based serious games and virtual reality systems are increasingly being used in motor rehabilitation, highlighting their effectiveness and the need for better research reporting and methodology.
  • The authors conducted a systematic review of 86 studies from databases like Web of Science and PubMed, identifying key technologies (like Kinect and GestureTek IREX) mainly used for conditions like cerebral palsy and stroke, especially among elderly patients.
  • While interest in this field is growing, the review points out that many clinical trials overlook essential design and reporting aspects, suggesting the need for a standardized research methodology to improve future studies.]