The discussions reflect a balanced recognition of the importance of standardized methodologies in virtual reality-based motor rehabilitation, with comments like 'a step toward better research practices' indicating support, but few posts delve into detailed implications or methods, resulting in moderate scores across the dimensions.
AgreementModerate agreement
Most discussions acknowledge the relevance of the review, with some expressing support for the emphasis on improving research methodologies.
InterestModerate interest
Participants show moderate interest, mentioning the significance of virtual reality and serious games but not deeply exploring the topic.
EngagementNeutral engagement
Engagement appears limited, as discussions mainly revolve around the abstract with little detail or critique.
ImpactModerate impact
Most posts recognize that the review could influence future research standards, but the overall impact is seen as moderate.
Abstract in brief
This review analyzes how vision-based serious games and virtual reality systems are increasingly being used in motor rehabilitation, highlighting their effectiveness and the need for better research reporting and methodology.
The authors conducted a systematic review of 86 studies from databases like Web of Science and PubMed, identifying key technologies (like Kinect and GestureTek IREX) mainly used for conditions like cerebral palsy and stroke, especially among elderly patients.
While interest in this field is growing, the review points out that many clinical trials overlook essential design and reporting aspects, suggesting the need for a standardized research methodology to improve future studies.]
[Abstract] Vision-Based Serious Games and Virtual Reality Systems for Motor Rehabilitation: A Review Geared Toward a Research Methodology https://t.co/bLQaus3QAO
[Abstract] Vision-Based Serious Games and Virtual Reality Systems for Motor Rehabilitation: A Review Geared Toward a Research Methodology https://t.co/bLQaus3QAO
This review examines how vision-based serious games and virtual reality systems are used in motor rehabilitation, emphasizing the importance of standardized research methodologies. The review covers 86 studies…
This review analyzes the use of vision-based serious games and virtual reality in motor rehabilitation, emphasizing their effectiveness and the need for standardized research methodologies. It highlights the importance…
[Abstract] Vision-Based Serious Games and Virtual Reality Systems for Motor Rehabilitation: A Review Geared Toward a Research Methodology https://t.co/bLQaus3QAO
[Abstract] Vision-Based Serious Games and Virtual Reality Systems for Motor Rehabilitation: A Review Geared Toward a Research Methodology https://t.co/bLQaus3QAO
[Abstract] Vision-Based Serious Games and Virtual Reality Systems for Motor Rehabilitation: A Review Geared Toward a Research Methodology https://t.co/bLQaus3QAO
https://doi.org/10.1016/j. ijer.2018.01.012. Baker, J. A., & Maupin, A. N. ... ijmedinf.2019.06.016. Beretta, E., Cesareo, A., Biffi, E., Schafer, C ...