Synopsis of Social media discussions
Discussions highlight the innovative use of the Good Behavior Game to motivate students, with phrases like 'spotlight' and 'effective' illustrating approval and interest. The tone suggests curiosity about application and benefits, yet lacks detailed critique, reflecting moderate engagement and perceived impact.
Agreement
Moderate agreementMost discussions acknowledge the value and effectiveness of using the Good Behavior Game to promote physical activity, indicating general consensus.
Interest
Moderate level of interestParticipants show moderate curiosity, often referencing the innovative approach and potential benefits rather than deeply exploring the methodology.
Engagement
Moderate level of engagementComments include brief mentions of the research and its implications, suggesting some level of thoughtful engagement but lacking detailed analysis.
Impact
Moderate level of impactThe discussion implies that this approach could positively influence physical activity in schools, hinting at meaningful potential but without extensive advocacy or critique.
Social Mentions
YouTube
3 Videos
5 Posts
1 Posts
Metrics
Video Views
668
Total Likes
8
Extended Reach
827
Social Features
9
Timeline: Posts about article
Top Social Media Posts
Posts referencing the article
Enhancing Physical Activity in Children Using the Good Behavior Game
This episode explores how a modified Good Behavior Game encourages elementary students to increase physical activity during recess, demonstrating significant improvement compared to regular recess activities.
Using Behavior Strategies to Increase Physical Activity in Children
This episode explores behavioral fitness techniques, including the Good Behavior Game, to promote physical activity in children. The study shows that using reinforcement and game-based approaches effectively increase activity levels during recess.
Enhancing Physical Activity in Elementary Students Using the Good Behavior Game
This video discusses how a modified Good Behavior Game encourages elementary students to be more active during recess, resulting in increased steps and physical engagement, highlighting an effective behavioral intervention.
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Check out this article spotlight! Galbraith, L. A., & Normand, M. P. (2017). Step it up! Using the Good Behavior Game to increase physical activity with elementary school students at recess. #Research #Dissemination #ABA #BehaviorAnalysis #Health #Sport #Fitness #HSFsig https://t.co/87xLVpZT0e
view full postJune 15, 2022
3
Abstract Synopsis
- The study examined how a modified version of the Good Behavior Game (GBG) can encourage elementary school students to be more physically active during recess.
- Students were divided into two teams, and the team with the most steps received raffle tickets for a schoolwide lottery, aiming to motivate increased activity.
- Results showed that students took more steps when playing the GBG compared to regular recess without the game, indicating the game effectively promoted physical activity.]
HSF SIG
@HSFSIG (Twitter)